;; objective c
(add-to-list 'auto-mode-alist '("\\.mm\\'" . objc-mode))
+
+ (setq c-hungry-delete-key t)
#+END_SRC
*** irony
(setq compilation-auto-jump-to-next t)
(setq compilation-scroll-output 'first-error)
;; this will save all the modified buffers before compile
- (setq compilation-ask-about-save nil))
+ (setq compilation-ask-about-save nil)
+ (setq compilation-window-height (/ (window-total-height) 3)))
;; super-r to compile
(with-eval-after-load "compile"
(shell-quote-argument buffer-file-name))))))))
(global-set-key (kbd "s-r") 'compile)
+
+ ;; Make compilaition window always below
+ (defun my-compilation-hook ()
+ (when (not (get-buffer-window "*compilation*"))
+ (split-window-vertically)
+ ;; (save-selected-window
+ ;; (save-excursion
+ ;; (let* ((w (split-window-vertically))
+ ;; (h (window-height w)))
+ ;; (select-window w)
+ ;; (switch-to-buffer "*compilation*")
+ ;; (shrink-window (- h compilation-window-height)))))
+ ))
+ ;; (add-hook 'compilation-mode-hook 'my-compilation-hook)
+
+
#+END_SRC
* Auto-Insert
* Developing
** perspeen
#+BEGIN_SRC emacs-lisp :tangle yes :results silent
- (use-package perspeen
- :ensure t
- :init
+ ;; (use-package perspeen
+ ;; :ensure t
+ ;; :init
+ ;; (setq perspeen-use-tab nil)
+ ;; :config
+ ;; (perspeen-mode))
+
+ (el-get-bundle seudut/perspeen
+ :features perspeen
(setq perspeen-use-tab nil)
- :config
(perspeen-mode))
;; super-i to switch to ith workspace
(global-evil-leader-mode))
;; (require 'evil-leader)
(evil-mode t))
+
+ (add-hook 'prog-mode-hook #'(lambda ()
+ (modify-syntax-entry ?_ "w")
+ (modify-syntax-entry ?- "w")))
#+END_SRC
** Initial mode and state config
(evil-emacs-state)))))
#+END_SRC
-
* Evil-escape
[[https://github.com/syl20bnr/evil-escape][evil-escape]], escape from anything with customizable key sequence.
#+BEGIN_SRC emacs-lisp :tangle yes :results silent
(define-key evil-insert-state-map (kbd "C-p") 'previous-line)
(define-key evil-insert-state-map (kbd "C-n") 'next-line)
(define-key evil-insert-state-map (kbd "C-h") 'delete-backward-char)
+ (define-key evil-insert-state-map (kbd "C-a") 'move-beginning-of-line)
+ (define-key evil-insert-state-map (kbd "C-e") 'move-end-of-line)
+ (define-key evil-insert-state-map (kbd "C-k") 'kill-line)
;; motion mode
(define-key evil-motion-state-map (kbd "SPC") 'scroll-up-command)
(define-key evil-motion-state-map (kbd "S-SPC") 'scroll-down-command))