X-Git-Url: http://47.100.26.94:8080/?a=blobdiff_plain;f=third_party%2Fsdl%2Finclude%2FSDL2%2FSDL_opengles2.h;fp=third_party%2Fsdl%2Finclude%2FSDL2%2FSDL_opengles2.h;h=6ccecf216572b4c9514bded0fd0a1c54690e57d8;hb=7de7c3da29277838e63b63ffd2512b4014b90fa7;hp=0000000000000000000000000000000000000000;hpb=6f9d61a8fc090e669369ec1279818e0c3543313d;p=yuv-player.git diff --git a/third_party/sdl/include/SDL2/SDL_opengles2.h b/third_party/sdl/include/SDL2/SDL_opengles2.h new file mode 100644 index 0000000..6ccecf2 --- /dev/null +++ b/third_party/sdl/include/SDL2/SDL_opengles2.h @@ -0,0 +1,52 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2018 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ + +/** + * \file SDL_opengles2.h + * + * This is a simple file to encapsulate the OpenGL ES 2.0 API headers. + */ +#include "SDL_config.h" + +#ifndef _MSC_VER + +#ifdef __IPHONEOS__ +#include +#include +#else +#include +#include +#include +#endif + +#else /* _MSC_VER */ + +/* OpenGL ES2 headers for Visual Studio */ +#include "SDL_opengles2_khrplatform.h" +#include "SDL_opengles2_gl2platform.h" +#include "SDL_opengles2_gl2.h" +#include "SDL_opengles2_gl2ext.h" + +#endif /* _MSC_VER */ + +#ifndef APIENTRY +#define APIENTRY GL_APIENTRY +#endif