X-Git-Url: http://47.100.26.94:8080/?a=blobdiff_plain;f=app%2Fsrc%2Fmain%2Fjni%2Fffmpeg-3.0.11%2Finclude%2Flibavutil%2Fmotion_vector.h;fp=app%2Fsrc%2Fmain%2Fjni%2Fffmpeg-3.0.11%2Finclude%2Flibavutil%2Fmotion_vector.h;h=ec295563889a0a79ab9a8de8c147292fab1bb7ee;hb=577426ccc66649228285c4a0b6ba8752836059c6;hp=0000000000000000000000000000000000000000;hpb=b7202442677d0cf41e6e59870cd6c34e5619b8b9;p=rtmpclient.git diff --git a/app/src/main/jni/ffmpeg-3.0.11/include/libavutil/motion_vector.h b/app/src/main/jni/ffmpeg-3.0.11/include/libavutil/motion_vector.h new file mode 100644 index 0000000..ec29556 --- /dev/null +++ b/app/src/main/jni/ffmpeg-3.0.11/include/libavutil/motion_vector.h @@ -0,0 +1,57 @@ +/* + * This file is part of FFmpeg. + * + * FFmpeg is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * FFmpeg is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with FFmpeg; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + */ + +#ifndef AVUTIL_MOTION_VECTOR_H +#define AVUTIL_MOTION_VECTOR_H + +#include + +typedef struct AVMotionVector { + /** + * Where the current macroblock comes from; negative value when it comes + * from the past, positive value when it comes from the future. + * XXX: set exact relative ref frame reference instead of a +/- 1 "direction". + */ + int32_t source; + /** + * Width and height of the block. + */ + uint8_t w, h; + /** + * Absolute source position. Can be outside the frame area. + */ + int16_t src_x, src_y; + /** + * Absolute destination position. Can be outside the frame area. + */ + int16_t dst_x, dst_y; + /** + * Extra flag information. + * Currently unused. + */ + uint64_t flags; + /** + * Motion vector + * src_x = dst_x + motion_x / motion_scale + * src_y = dst_y + motion_y / motion_scale + */ + int32_t motion_x, motion_y; + uint16_t motion_scale; +} AVMotionVector; + +#endif /* AVUTIL_MOTION_VECTOR_H */