(define-key evil-normal-state-map "\C-j" nil)
(define-key evil-normal-state-map "\C-o" nil)
+
+
+
;; M-e not works correctly in evil-normal mode, this fix it
(define-key evil-normal-state-map "\M-e" (lambda() (interactive)
(forward-sentence 2)))
-
(define-key evil-motion-state-map "\C-e" (move-end-of-line 1))
+
+
(global-evil-leader-mode)
(evil-leader/set-leader "s")
(evil-leader/set-key "j" 'helm-mini)
(key-chord-define evil-normal-state-map ";w" 'save-buffer)
(key-chord-define evil-normal-state-map ";s" 'split-window-below)
(key-chord-define evil-normal-state-map ";v" 'split-window-right)
-
(key-chord-define evil-normal-state-map ";;" 'helm-find-files)
(key-chord-mode 1)
;; cursor shape
-;(setq evil-emacs-state-cursor '("red" box))
-(setq evil-emacs-state-cursor '("red" bar))
+(setq evil-emacs-state-cursor '("red" box))
(setq evil-normal-state-cursor '("green" box))
(setq evil-visual-state-cursor '("orange" box))
(setq evil-insert-state-cursor '("red" bar))