+ (global-evil-surround-mode 1))
+#+END_SRC
+* Key bindings
+** Evil-Leader
+#+BEGIN_SRC emacs-lisp :tangle yes :results silent
+ (with-eval-after-load "evil-leader"
+ (cl-loop for (key . fun ) in '(("F" . counsel-projectile-switch-to-buffer)
+ ("f" . ivy-switch-buffer)
+ ("b" . counsel-projectile-find-file)
+ ("r" . ivy-recentf)
+ ("w" . save-buffer)
+ ("v" . evil-window-vsplit)
+ ("s" . evil-window-split)
+ ("t" . sd/hydra-gtags/body)
+ ("p" . sd/hydra-projectile/body)
+ ("q" . evil-quit)
+ ("g" . magit-status)
+ ("e" . sd/toggle-project-eshell)
+ ("d" . dired)
+ ("h" . help))
+ do (evil-leader/set-key key fun)))
+#+END_SRC
+** Basic state bindings
+There are three kinds key bindings
+- prefix key is the leader key, defined by evil-leader.
+- prefix key is the =Ctrl=,
+- prefix key is =\=,
+
+#+BEGIN_SRC emacs-lisp :tangle yes :results silent
+ (with-eval-after-load "evil"
+ (mapc (lambda (map)
+ (define-key map "\C-W s" 'evil-window-split)
+ (define-key map "\C-W v" 'evil-window-vsplit)
+ (define-key map "\C-h" 'evil-window-left)
+ (define-key map "\C-j" 'evil-window-down)
+ (define-key map "\C-k" 'evil-window-up)
+ (define-key map "\C-l" 'evil-window-right)
+ (define-key map (kbd "C->") (lambda () (interactive) (evil-window-increase-width 3)))
+ (define-key map (kbd "C-<") (lambda () (interactive) (evil-window-decrease-width 3)))
+ (define-key map (kbd "C-+") (lambda () (interactive) (evil-window-increase-height 3)))
+ (define-key map (kbd "C--") (lambda () (interactive) (evil-window-decrease-height 3)))
+ (define-key map (kbd "C-=") (lambda () (interactive) (balance-windows)))
+ ;; As ; has been defined as leader, so remap , to ; repeaat t/f
+ (define-key map (kbd ",") 'evil-repeat-find-char))
+ (list evil-normal-state-map evil-motion-state-map))
+
+ ;; insert state
+ (cl-loop for (key-sequence . fun) in '(("C-;" . iedit-mode)
+ ("C-n" . next-line)
+ ("C-p" . previous-line)
+ ("C-a" . move-beginning-of-line)
+ ("C-e" . move-end-of-line)
+ ("C-h" . delete-backward-char)
+ ("C-k" . kill-line))
+ do (define-key evil-insert-state-map (kbd key-sequence) fun))
+
+
+
+ ;; motion mode
+ (define-key evil-motion-state-map (kbd "SPC") 'scroll-up-command)
+ (define-key evil-motion-state-map (kbd "S-SPC") 'scroll-down-command))
+#+END_SRC
+
+
+Let the search highlight persistent, https://stackoverflow.com/questions/25768036/emacs-evil-non-incremental-search-and-persistent-highlighting/34252236
+#+BEGIN_SRC emacs-lisp :tangle yes :results silent
+ (evil-select-search-module 'evil-search-module 'evil-search)
+
+ (with-eval-after-load "evil"
+ (define-key evil-normal-state-map "\\" nil)
+ (define-key evil-normal-state-map "\\\\" #'evil-ex-nohighlight)
+ (define-key evil-normal-state-map "\\f" #'describe-function)
+ (define-key evil-normal-state-map "\\v" #'describe-variable))
+#+END_SRC
+
+** Eshell
+#+BEGIN_SRC emacs-lisp :tangle yes :results silent
+ (add-hook 'eshell-mode-hook (lambda ()
+ (when (and (boundp 'evil-mode) evil-mode)
+ (dolist (key-fun '(("f" . ivy-switch-buffer)
+ ("b" . counsel-projectile-find-file)
+ ("r" . counsel-recentf)
+ ("t" . sd/hydra-window-layout/body)
+ ("e" . sd/toggle-project-eshell)
+ ("d" . dired)
+ ("'" . other-window)
+ ("h" . help)
+ ("q" . evil-quit)))
+ (evil-define-key 'emacs eshell-mode-map (kbd (concat evil-leader/leader (car key-fun))) (cdr key-fun))))
+ ;; (define-key eshell-mode-map (kbd "C-j") nil)
+ ))