2 Simple DirectMedia Layer
3 Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
5 This software is provided 'as-is', without any express or implied
6 warranty. In no event will the authors be held liable for any damages
7 arising from the use of this software.
9 Permission is granted to anyone to use this software for any purpose,
10 including commercial applications, and to alter it and redistribute it
11 freely, subject to the following restrictions:
13 1. The origin of this software must not be misrepresented; you must not
14 claim that you wrote the original software. If you use this software
15 in a product, an acknowledgment in the product documentation would be
16 appreciated but is not required.
17 2. Altered source versions must be plainly marked as such, and must not be
18 misrepresented as being the original software.
19 3. This notice may not be removed or altered from any source distribution.
25 * This file sets things up for C dynamic library function definitions,
26 * static inlined functions, and structures aligned at 4-byte alignment.
27 * If you don't like ugly C preprocessor code, don't look at this file. :)
30 /* This shouldn't be nested -- included it around code only. */
32 #error Nested inclusion of begin_code.h
36 #ifndef SDL_DEPRECATED
37 # if (__GNUC__ >= 4) /* technically, this arrived in gcc 3.1, but oh well. */
38 # define SDL_DEPRECATED __attribute__((deprecated))
40 # define SDL_DEPRECATED
46 # define SDL_UNUSED __attribute__((unused))
52 /* Some compilers use a special export keyword */
54 # if defined(__WIN32__) || defined(__WINRT__)
59 # define DECLSPEC __declspec(dllimport)
62 # define DECLSPEC __declspec(dllexport)
64 # elif defined(__OS2__)
66 # define DECLSPEC __declspec(dllexport)
71 # if defined(__GNUC__) && __GNUC__ >= 4
72 # define DECLSPEC __attribute__ ((visibility("default")))
79 /* By default SDL uses the C calling convention */
81 #if (defined(__WIN32__) || defined(__WINRT__)) && !defined(__GNUC__)
82 #define SDLCALL __cdecl
83 #elif defined(__OS2__) || defined(__EMX__)
84 #define SDLCALL _System
85 # if defined (__GNUC__) && !defined(_System)
86 # define _System /* for old EMX/GCC compat. */
93 /* Removed DECLSPEC on Symbian OS because SDL cannot be a DLL in EPOC */
97 #endif /* __SYMBIAN32__ */
99 /* Force structure packing at 4 byte alignment.
100 This is necessary if the header is included in code which has structure
101 packing set to an alternate value, say for loading structures from disk.
102 The packing is reset to the previous value in close_code.h
104 #if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__)
106 #pragma warning(disable: 4103)
109 #pragma nopackwarning
112 /* Use 8-byte alignment on 64-bit architectures, so pointers are aligned */
117 #endif /* Compiler needs structure packing set */
120 #if defined(__GNUC__)
121 #define SDL_INLINE __inline__
122 #elif defined(_MSC_VER) || defined(__BORLANDC__) || \
123 defined(__DMC__) || defined(__SC__) || \
124 defined(__WATCOMC__) || defined(__LCC__) || \
125 defined(__DECC) || defined(__CC_ARM)
126 #define SDL_INLINE __inline
128 #define __inline__ __inline
131 #define SDL_INLINE inline
133 #define __inline__ inline
136 #endif /* SDL_INLINE not defined */
138 #ifndef SDL_FORCE_INLINE
139 #if defined(_MSC_VER)
140 #define SDL_FORCE_INLINE __forceinline
141 #elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) )
142 #define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__
144 #define SDL_FORCE_INLINE static SDL_INLINE
146 #endif /* SDL_FORCE_INLINE not defined */
149 #if defined(__GNUC__)
150 #define SDL_NORETURN __attribute__((noreturn))
151 #elif defined(_MSC_VER)
152 #define SDL_NORETURN __declspec(noreturn)
156 #endif /* SDL_NORETURN not defined */
158 /* Apparently this is needed by several Windows compilers */
159 #if !defined(__MACH__)
164 #define NULL ((void *)0)
167 #endif /* ! Mac OS X - breaks precompiled headers */